Tracing Something


Run the Trace program from the Windows start menu.

The trace program window will open. This has two sub windows, the one on the left displays the bitmap image to be traced. The one of the right shows the resulting vector file.

Find a .bmp file that you want to trace. This can be dragged and dropped into the bitmap window. Or if you prefer, click on 'File' on the Trace menu bar, and use the Open Bit map... entry, this will open the usual Windows dialogue for loading a file.

The bitmap should now be visible in the left hand window.

Now click on Trace on the menu bar, and then click on Do Trace.

Tracing should now take place, and you can watch the vector image build up in the right hand window.

When tracing is complete, you can use the file menu again and use the Save Vector As... entry to save your image as an .emf enhanced meta file.